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Analog to database
RF 2.4 GHz
RF 433 MHz
Stepper motor multi controller
Input Device Connections
With Ozeki Analog Sensor devices you can read analog pins of the Ozeki Analog Sensor or any Arduino module. Each device can handle a single pin. Analog measurements can be forwarded to any Ozeki Connection. For example you can store sensor data in an SQL database.
Find out more about the Analog Sensor connection
Any button can be connected to your microcontroller which will be able to read the button status using Ozeki protocols. If you run Ozeki software on your PC you can build applications that can easily check if a button is pressed or released.
Find out more about the Button Controller connection
These connections are capable to transfer temperature or humidity measurement data from DHT11/DHT22 sensors to your Ozeki software which data can be forwarded to any direction. The measurements inside each DHT sensor are autorefreshed in every 2 seconds.
Find out more about the DHT Controller connection
MPU6050 connections are used for transfering accelerometer, gyroscope, angle and temperature data from the MPU6050 chip to your Ozeki software. You can select what to do next with the gathered information. For example you can store it in an SQL database with the help of your Ozeki software.
Find out more about the Gyroscope Sensor connection
Analog Joystick connections guarantee that all of the joystick interactions are forwarded to a selected connection in your Ozeki software. Most analog joystick has a top button as well which can be handled by this connection. Joysticks can be used for interacting with physical or digital environments.
Find out more about the Analog Joystick Controller connection
The supported MPR121 capacitive touch keypad has 12 buttons, which are numbers from 0 to 9 plus * and #. When you touch a button, this Keyboard Controller connection forwards the character to your Ozeki software which sends it to a selected connection.
Find out more about the Keyboard Controller connection
This connection forwards all keycard data to your selected Ozeki software connection. Keycards can be used for authenticating persons or object. Electricity is generated in the cards from the electromagnetic field of the NFC reader. RC522 and PN532 NFC readers are supported as Ozeki connections.
Find out more about the NFC Reader connection
Optical Gate Controller
These connections forward optical gate status information to a selected connection added to your Ozeki software. Optical gates are basicly an infra LED and photo sensor facing eachother. A closed optical gate means that something is blocking the sensor.
Find out more about the Optical Gate Controller connection
These connections forward every event generated by rotary changes. These events are forwarded to a selected Ozeki connection. Events can either represent clockwise or counter-clockwise turns or they can also represent the button pressed on the Rotary Encoder.
Find out more about the Rotary Encoder connection
This connection forwards measurement data from the ultrasonic sensor to a selected Ozeki connection. Ultrasonic measurement data is in cm with a 0.01 cm accuracy. You can always ask the current distance between any object and the sensor.
Find out more about the Ultrasonic Controller connection
Output Device Connections
Buzzers are capable to make beeping sounds in different frequencies and durations. With a buzzer controller you can order your buzzer to make various sounds or play music. A buzzer can play tones infinetly until ordered otherwise.
Find out more about the Buzzer Controller connection
DC Motor Controller
Connects your DC motors to your Ozeki software. You can move up to two DC motors through any L298N motor driver chip. You can change motor movement direction and speed for both motors by using Ozeki. The motors should be powered from an outside power source with maximum of 36V.
Find out more about the DC Motor Controller connection
These connections can send characters to LCD Displays from any connection added to your Ozeki software. This connection supports HD44780 character LCD displays. You can get them in 16x1, 16x2 and 16x4 dimensions, which represents columns x rows.
Find out more about the LCD Display connection
RGB LED Controller
These connections can send color and brightness commands to your RGB LED. These commands are sent from any connection added to your Ozeki software. You can mix any color by using the correct scale of the 3 basic colors. Each color is represented by 1 Byte.
Find out more about the RGB LED Controller connection
This connection transfers commands to your servo motors from any selected Ozeki connection. This guarantees that all servo motors precisely turn to the angle specified in the commands. You can control SG90, MG996R and other small servo motors with your Ozeki software.
Find out more about the Servo Controller connection
Stepper Motor Multi Controller
This connection is capable to transfer commands to your stepper motors from any other Ozeki connection you select. Stepper motors are the most precise motors available. You can command them to move exactly 1.8/16 = 0.1125 degrees/step in each direction.
Find out more about the Stepper Motor Multi Controller connection
This connection transfers commands from your Ozeki software to your Switch Controller device. These devices run on microcontroller boards. Switches are basicly PWM signal outputs that can turn devices On/Off. The duty-cycle of the PWM signal can also be changed.
Find out more about the Switch Controller connection
Input/Output Device Connections
The EEPROM is a type of memory that can store data even if the microcontroller is unpowered. EEPROM Manager is capable to read or write int, long, float, string variable types on the microcontroller. You will be able to manage the EEPROM by using the serial protocol.
Find out more about the EEPROM Manager
It is not a physical electronic device. It is a virtual device controlling ID-s of other devices. Each Ozeki compatible Arduino software contains exactly one ID Manager installed. You can easily connect your microcontroller to your computer by using an USB cable, so you can get, set or clear device IDs.
Find out more about the ID Manager
These connections are capable to forward any signal received from the most popular remote controller brands to any connection in your Ozeki software. It can also send any data for transmission. The transmitter can imitate the most significant remote controller brands.
Find out more about the IR Transceiver connection
It is capable to read or write microcontroller registers. Registers are memory blocks containing essential data for controlling or setting up microcontrollers. You can reach registers by knowing their address, which you can find by reading your microcontroller's datasheet.
Find out more about the Register Controller
RF 2.4 GHz Transceiver
The NRF24L01 transceiver IC is a stable choice for 2.4 GHz communication. These connections are able to transfer text messages to the RF transmitter and from the RF receiver to a selected connection in your Ozeki software. While one board will be the transmitter the other board will be the receiver.
Find out more about the RF 2.4 GHz Transceiver connection
RF 433 MHz Transceiver
This connection provides two way communication between the RF transceiver and a selected connection in your Ozeki software. This RF connection forwards outside signals to your selected connection or transfers signals from one of your connections to the 433MHz radio frequency.
Find out more about the RF 433 MHz Transceiver connection
This connection transfers data between the temperature controller device and any selected Ozeki connection. Temperature can be measured and set so you can control your own thermostat. Ozeki software can receive the current temperature as events.
Find out more about the Temperature Controller connection
It is capable to run multiple countdown timers, which you can check anytime with the 'timers' seial command. In reality the countdown timers are virtual timers adjusted by the global timer. These virtual timers can promptly start any function added to the programcode.
Find out more about the Timer
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