MovementLimiterElapsed Event |
Namespace:
Ozeki.Camera
Assembly:
OzekiSDK (in OzekiSDK.dll) Version: 10.3.199.0
Syntaxpublic event EventHandler<EventArgs> Elapsed
Public Event Elapsed As EventHandler(Of EventArgs)
public:
event EventHandler<EventArgs^>^ Elapsed {
void add (EventHandler<EventArgs^>^ value);
void remove (EventHandler<EventArgs^>^ value);
}
member Elapsed : IEvent<EventHandler<EventArgs>,
EventArgs>
Value
Type:
SystemEventHandlerEventArgs
See Also