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Ozeki 10
Arduino Nano Joystic Control Code
Analog Joysticks can be moved or pressed. Before using a joystick do not forget to lay it on a flat surface and leave it in the center position. Finally send a reset message to the joystick. After the origo is set you can move it in 4 directions and press the top button. Every joystick manipulation will generate an event. Joysticks can be used for interacting with physical or digital environments.
Required hardware
- Arduino Nano
- Joystick
- Resistor 1kΩ
Source code to install on controller
Before you upload this code to your Arduino, please format the EEPROM...
#include <OzIDManager.h> #include <OzAnalogJoyController.h> // global pointers OzIDManager* manager; OzAnalogJoyController* analogJoyController; // Joystick pins const int buttonPin = 2; const int xPin = A1; const int yPin = A0; void setup() { Serial.begin(115200); manager = new OzIDManager; manager->_sendACK = true; manager->_checksum = true; OzCommunication::setIDManager(manager); analogJoyController = new OzAnalogJoyController(xPin, yPin, buttonPin); analogJoyController->reset(); //resets origo to current position int x=1; manager->sendLinkSetup(); manager->PrintWelcomeLine(analogJoyController, x++, "MyJoystick"); } void loop() { OzCommunication::communicate(); analogJoyController->update(); }
More information
- How to setup a joystick on arduino mega
- How to setup a joystick on arduino uno
- Joystick protocol for arduino
- How to control a joystick using chat messages
- Joystick Desc
- Joystick Arduino